Bold Aesthetic Creative Games

An Indie Game Studio Developing Bold, Aesthetic & Creative Video Games

Game Development

  • I joined Gamkedo Club

    I joined Gamkedo Club

    Recently, I joined Gamkedo Club. Basically, it is a Game Development Club where you learn Game Development and various other skills by working as a team, on a game. I am impressed by how the overall system works and how the club leaves almost all the choices to the members while guiding them along their…

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  • Play my new game: SamuraiDuel

    Play my new game: SamuraiDuel

    Another game jam. Another game. Another post. Yessshh! Game Jam: Extra Credits Holiday 2018 Theme: Present Game: SamuraiDuel A simple fast-paced fighting game. All you can do is move, jump and attack. This game is inspired by a fantastic game called Nidhogg. You are the samurai hiding in the woods. Several villages are afraid of your…

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  • Develomare – How I Made It? (Part 2)

    This is the 2nd Part of my Develomare story. Check out the first part here. Day 4: I was satisfied with the walk and the visuals. But the character seems slow when walking. I also feel the need of making the jump animation. Just like the game Inside, I want to make some sort of…

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  • Develomare – How I Made It? (Part 1)

    Develomare – How I Made It? (Part 1)

    I made the game called Develomare for the BlackThronProd (BTP) Game Jam #1 as I mentioned that in the previous post. But how? As you guys know that I am a fan of the Unity Game Engine. Therefore, I watch the video tutorials on YouTube that are related to the Unity Game Engine. A few…

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  • Dun dun dun… I am back again!

    Long time, no see. Last time, I posted a sad post. After that, I left my blog… again. And now, I revisited my website and I was like, “Oh crap, that’s another big hiatus. Dang it!”. Please forgive me for such a long and lengthy break. Come to think of it, I might have a 2-3 months…

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  • I failed…

    I couldn’t reach my target… 10 downloads of my game, FALLINGbits, in 30 days… Got only 1. I am feeling very depressed. Maybe I am not good enough yet. Maybe I need to put more effort and especially more time. Time is of the essence. Maybe I… It doesn’t matter anymore. I will try again…

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  • ‘Making the Top Down Shooter Game: Aviator’ Unity Game Manual

    ‘Making the Top Down Shooter Game: Aviator’ Unity Game Manual

    1 and a half year ago, I made a game called Aviator. Then, I thought of writing its manual. And I recently checked my old stuff and realized that I should post it on my blog. At that time, I was learning Unity and its basics so, I never know a lot of techniques that…

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  • FALLINGbits: What is the status?

    FALLINGbits: What is the status?

    OMG! I can’t believe it, man! Seriously, this is amazing. I got a download! Look at the image below! A download. Really, whoever he is, he made my day. Thanks to him. Now, 9 more downloads in 20 more days. If you want to help me achieve this target, here is the link. To those…

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  • FALLINGbits on Itch.io

    FALLINGbits on Itch.io

    My first ever published game… 😀 Here is the link. itch.io makes it easy for anyone to publish games and much more stuff into the market. It is just an experiment to see how well things can go over there. My target is to get, at least 10 downloads in 30 days span. Thank you for…

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  • Working on Doboomler…

    Working on Doboomler…

    Finally… Something decent enough to publish on the market. BAC Studios is working on a new game called Doboomler. It falls under the endless runner game genre (Don’t worry! It’s not another clone of Temple Run). Instead of running, there will be falling. It will be a ball with a face (see that image above).…

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