Bold Aesthetic Creative Games

An Indie Game Studio Developing Bold, Aesthetic & Creative Video Games

SDL2

  • I failed…

    I couldn’t reach my target… 10 downloads of my game, FALLINGbits, in 30 days… Got only 1. I am feeling very depressed. Maybe I am not good enough yet. Maybe I need to put more effort and especially more time. Time is of the essence. Maybe I… It doesn’t matter anymore. I will try again…

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  • FALLINGbits: What is the status?

    FALLINGbits: What is the status?

    OMG! I can’t believe it, man! Seriously, this is amazing. I got a download! Look at the image below! A download. Really, whoever he is, he made my day. Thanks to him. Now, 9 more downloads in 20 more days. If you want to help me achieve this target, here is the link. To those…

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  • FALLINGbits on Itch.io

    FALLINGbits on Itch.io

    My first ever published game… 😀 Here is the link. itch.io makes it easy for anyone to publish games and much more stuff into the market. It is just an experiment to see how well things can go over there. My target is to get, at least 10 downloads in 30 days span. Thank you for…

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  • C++ Programming Series: What’s next?

    You wanted to get into game programming. You found out that C++ is the real deal. You came here and started reading the first post of the series. You practiced and moved on till the end. Now, you are confused about what to do next? (By the way, it applies to all the enthusiastic people…

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  • Box Blur with SDL2

    Box Blur with SDL2

    Originally, this post is intended to be on cplusplus.com as an article of mine but they never accepted it. So, I thought why not just put it on my own website. If you know what the heck SDL2 and C++ is, you can understand the technique. What is Box Blur? Box Blur is a very…

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  • Developing a Game: SamuraiDuel

    Nowadays, I am developing a game called SamuraiDuel. It is going to be a 2D game and is built on OpenGL, SDL2, Box2D, and CEGUI all in the language, C++. Before starting to develop the game, I first developed the base of a very low-level Game Engine which I should call a GL Engine, GL SDK or…

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  • Hello World!

    cout << “Hello World!” << endl; Hello there, I am Bilal Ahmad Cheema and this blog is all about programming! Learn C++, create tiny programs and if you encounter some errors, ask me and the community for a fix. Its about innovative programs which are made using some easily understandable colorful logic! It’s about the…

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