Bold Aesthetic Creative Games

An Indie Game Studio Developing Bold, Aesthetic & Creative Video Games

October 2015

  • C++ Programming Series: Functions/Subroutines (Part 3)

    In the previous post, we have played with a function called checkRegistrationEligibility(). It was first, a function of return-type, void and now, bool. What is good with this, is the fact that this function is able to connect. By being connected, we mean that the data available in a limited scope of a function can…

    Know More

  • C++ Programming Series: Functions/Subroutines (Part 2)

    In the previous post, we have made the code in the main subroutine or int main() very short using another subroutine. Yes, int main() at the start is also a function that we are dealing with. But now, we will be dealing with multiple functions rather than one. We did all codes in just one…

    Know More

  • C++ Programming Series: Functions/Subroutines (Part 1)

    In this post, we are going to discuss something called “Functions”. They are also called “Subroutines”. Like arrays, functions or subroutines are very significant, awesome and helpful. These are some of the basic things which we will keep using throughout our entire programming sessions. The first thing to figure out is the definition of a…

    Know More

  • C++ Programming Series: Multidimensional Arrays

    In the last two previous posts, we discussed a very useful thing called ‘Arrays’. This topic is not yet completed and this post is going to end it! Multidimensional arrays! Previously, we discussed 1D (or single-dimensional) arrays. They are pretty simple. But now, time for 2D and 3D arrays. We won’t go into details with…

    Know More

  • C++ Programming Series: Char, Char Arrays and Strings

    As we know that char is one of the primitive types whereas string is not a primitive type. Let us reveal some more facts about the two. char is basically, a number like int. But that for each particular number, a specific letter or symbol is selected in accordance with the ASCII table. You can…

    Know More

  • C++ Programming Series: Arrays

    Previous two posts are (or just looks like) useless and really, are not interesting. But in this post, you are going to get the reward! Yes, a reward! You are going to learn my favourite thing, the favourite in the way that it makes life with programming very easy! We call it: Arrays. Before proceeding,…

    Know More

  • C++ Programming Series: Special Characters

    In the previous post, we talked about some really important but useless kind of things. I mean that why you really need to understand precedence and sizeof()! Well, this post is also not interesting but I believe that it is worth knowing! For example, can you please tell me how to show a double quote…

    Know More

  • C++ Programming Series: Precedence, Order and sizeof()

    In the previous post, we learned complex but still, simple looking conditions. Instead of using boolean variables for complex conditions, we can directly use them in the conditional statements. Below is an example of a ‘complex looking’ complex condition: Now, guess the output without executing it (or running it). It looks hard or complex to…

    Know More

  • C++ Programming Series: Complex Conditions

    In the previous post, the topic of ‘Using Conditional Statements’ finally, came to an end. But only now, there is something we call ‘complex’. Actually, the word, ‘complex’ means multiple. In fact, the complex is always something, multiple. A single complex object is a combination of multiple simple objects. A simple example of a complex…

    Know More

  • C++ Programming Series: Using Conditional Statements (Part 7, Last)

    In this post, we are going to learn the keyword, break. Are we not familiar with this keyword before? Yes, you got it right. We already learned it when we learned the switch-statement where we use break keyword after every case’s code. The break keyword is only used for stopping loops and ending a switch…

    Know More