Recent Categories
Recent Posts
Post Archive
- April 2023
- February 2023
- January 2023
- November 2022
- September 2022
- August 2022
- April 2022
- October 2021
- September 2021
- April 2021
- February 2021
- January 2021
- December 2020
- October 2020
- July 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- June 2019
- May 2019
- April 2019
- March 2019
- December 2018
- November 2018
- October 2018
- February 2018
- January 2018
- February 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
Catogery Tags
3D Action Android Arrays Art Artist BAC C# Conditions Development Drawing Functions Game Game Announcement GameDev Game Development Game Release gamkedo HomeTeam GameDev Indie Game Indie Game Development itch.io Javascript Learning Memory Painting Pixels Pointers Programming Projects Publishing Scene SDL2 Series Showcase Sprites Statements Strategy Subroutines UI Unity User Input Variables Vector Art Video Game
Connect With Us
-
Making a new Turn Based Strategy Game – PAB Devlog #2
What is that first game that pops up in your mind when I say… Turn Based Strategy Advance Wars? No! Well, I don’t know about you. But to me, it is and will always be… Chess. Such an intuitive game with so simple rules and a small grid to play on, ideal for a board…
-
Making a new Turn Based Strategy Game – PAB Devlog #1
I have played Advance Wars, Advance Wars Black Hole Rising, Advance Wars Duel Strike, and Advance Wars Days of Ruin, you guessed it, I love this series. I am a big fan of bright light-hearted strategy games with quirky characters and beefy soundtracks. Well, Days of Ruin is a bit different but that’s another story.…
-
Developing Dino Flippers for Global Game Jam 2022
Another game jam story! Yeah, you will see this a lot since I keep taking part in jams one after the other. 😅 This time, it’s GGJ 2022 with a really cool theme, Duality. And this time, another indie gamedev participated with me, Mutee. In this game jam, I came up with an idea where…
-
Hover Tactics with HomeTeam GameDev
Hover Tactics is a Combat Mech Simulation Game that is served with a blast of Action and a sprinkle of Strategy where you control the 3 Hover Mechs and obliterate all hostile entities while protecting all of the Mechs from getting destroyed. Game Duration: 15 minutes to an hour. The game is developed in association…
-
Flick Tactics with HomeTeam GameDev
Turn-Based Strategy JS game inspired by Advance Wars and Into The Breach. It is a battle of Mechs. Each Mech type is unique and adds value to the battle against the opponent. The game is made in collaboration with HomeTeam GameDev community and I was the team lead. Play on your browser! One thing to…
-
We won Epiphany’s Developers Game Jam 2020! – Play Without Miles by Team Gryffindors
Epiphany’s Developers Game Jam 2020 was a 60-hours weekend Game Jam for Pakistani Game Developers and the game jam theme was ‘Cute and Colorful.’ It was an exciting 2-weeks journey filled with amazing workshops and meetups. I joined the game jam as an individual and then, teams of random people are formed. Fortunately, my team…