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Developing Dino Flippers for Global Game Jam 2022
Another game jam story! Yeah, you will see this a lot since I keep taking part in jams one after the other. 😅 This time, it’s GGJ 2022 with a really cool theme, Duality. And this time, another indie gamedev participated with me, Mutee. In this game jam, I came up with an idea where…
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Developing StallSTEAL – Developer’s Game Jam 2.0
Here comes another game jam season for me! I participated in two game jams one after the other. The Epiphany’s Developer’s Game Jam 2.0 and the Global Game Jam 2022! This one covers the first jam. This time, all the participants were restricted to developing HCG or Hyper Casual Game only and the theme was…
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My First Unreal Engine Game for Epic MegaJam
I developed my first Unreal Game for Epic MegaJam called Fogombies. A Fun GameDev Adventure with UE.
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Flick Tactics with HomeTeam GameDev
Turn-Based Strategy JS game inspired by Advance Wars and Into The Breach. It is a battle of Mechs. Each Mech type is unique and adds value to the battle against the opponent. The game is made in collaboration with HomeTeam GameDev community and I was the team lead. Play on your browser! One thing to…
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JSGameDevLib: My Javascript Game Dev Library on GitHub
Recently I have released a library which I use to develop games in Javascript. It does not have any dependencies and is pure JS (+ little bit of HTML). Following are the games that uses this library as a base: Mystic Chambers – https://bacstudios.itch.io/mystic-chambers Leaf Cutter Empire – https://digital-naturalism-laboratories.github.io/leafcutter-ants-game/ The library focuses a lot on game states,…