I’m back… (such a cliche.)
I feel very bad for that no-blogging period. But I was getting disappointed for not getting much attention and there were this massive studies of mine that knocked me down.
But never mind that. During that big interval, I learned a lot of new things and I am pretty excited about the things to come.
I am hopeful for a bright future. Also, Happy New Year (dah, so late…)
And with that being said, check out my new logo. Bold, Aesthetic and Creative…
What have I learned?
Unity, the best thing that happened to me…
I have seen many crappy games with the Unity logo appearing at the start. This made a bad impression of the engine in my mind and I always hated it.
But then, there was an accident. We met and became best friends so quickly.
The hate became love.
Other than that, I played around with Inkscape and Blender. Both seem to be perfect for my needs.
As you might know that I started game development with SDL2 in C++. But now, there is another library that I liked. It’s Love 2D in Lua. I use both for developing games on my phone (Android). Yes, you heard it right… ON PHONE.
Is that it?
Hmmm… There is more than that.
I am developing a game called Doboomler in Unity. It is a game in which a ball with a face falls into a never-ending hole. There is much more to it and it feels pretty addictive. Soon, I will release it on Google Play for free. But before that, there will be a trailer too (of course).