Recent Categories
Recent Posts
Post Archive
- April 2023
- February 2023
- January 2023
- November 2022
- September 2022
- August 2022
- April 2022
- October 2021
- September 2021
- April 2021
- February 2021
- January 2021
- December 2020
- October 2020
- July 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- June 2019
- May 2019
- April 2019
- March 2019
- December 2018
- November 2018
- October 2018
- February 2018
- January 2018
- February 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
Catogery Tags
3D Action Android Arrays Art Artist BAC C# Conditions Development Drawing Functions Game Game Announcement GameDev Game Development Game Release gamkedo HomeTeam GameDev Indie Game Indie Game Development itch.io Javascript Learning Memory Painting Pixels Pointers Programming Projects Publishing Scene SDL2 Series Showcase Sprites Statements Strategy Subroutines UI Unity User Input Variables Vector Art Video Game
Connect With Us
-
C++ Programming Series: Pointers (Part 2)
In the previous post, we learned how to get the memory address of a variable and how to define a variable that holds the memory address i.e pointer. Suppose that there is a variable of the type int called number. We initialize it with value equals to 10. Now, suppose that it has a memory…