Bold Aesthetic Creative Games

An Indie Game Studio Developing Bold, Aesthetic & Creative Video Games

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  • C++ Programming Series: Headers and Prototypes (Part 2, Last)

    In this post, we are going to discuss some confusions that you might have got in the previous post. You might have read #include “func.h” in that post and not #include <func.h>. Actually, both have different meanings! If we type angle brackets (<>) instead of double quotes (“”) for func.h, the compiler will check for…

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