Bold Aesthetic Creative Games

An Indie Game Studio Developing Bold, Aesthetic & Creative Video Games

Game Development

  • I am a part of this awesome game, Alien Overrun (Gamkedo #4)

    I am a part of this awesome game, Alien Overrun (Gamkedo #4)

    Finally, Alien Overrun is released. It is a 3D low poly style Gamkedo game about defending yourself against aliens by gathering resources and building towers. Basically, a Tower Defense/light RTS game. I modelled the Mage Tower in the game. I also did the selection, info and edit UI + discovered that lovely font to use…

    Know More

  • I am a part of this awesome game, Delv (Gamkedo #3)

    I am a part of this awesome game, Delv (Gamkedo #3)

    Hmm. Another Gamkedo game! 2D Top Down Action RPG Co-op Single Screen Pixel Art Game called Delv. It is made in Unity and you are a lovely mage fighting its way through monsters. I did Boss Battles and it was so much fun! Big Bones boss (only gameplay) and Mega Worm Boss (art and gameplay).…

    Know More

  • I am a part of this awesome game, Wild Drivers (Gamkedo #2)

    I am a part of this awesome game, Wild Drivers (Gamkedo #2)

    Woohoo! Another game released by Gamkedo Club! Split screen 3D Racing Game called Wild Drivers. It is made in Unity and has neat racing mechanics. If you are like me and your childhood is filled with games like NFS II SE, you would want to bring in a friend and play this game with him/her!…

    Know More

  • I am a part of this awesome game, WhisperDrift (Gamkedo #1)

    I am a part of this awesome game, WhisperDrift (Gamkedo #1)

    Recently, Gamkedo Club released another awesome game called WhisperDrift. The game has awesome modern indie game-like graphics with juicy controls and gameplay. It is made in Unity and is a 2.5D platformer with very nice lighting effects. I joined the team quite late. So, I ended up working on the UI of this game and…

    Know More

  • My Pixels: Unsettling Feel

    Something seems… unsettled! I tried making a horror scene. It turned out quite well. I did it on Krita, not GIMP. In doing so, I tried various things. This time, I choose 320*240. If you are into pixel art game development, I suggest you use this size for your game. At first, I tried to…

    Know More

  • My Pixels: Purple Pixels, Dancing Sword Animation

    It’s not my first attempt at animating pixel art. Usually, I take only one colour and try to animate the silhouette. Similar to what I did in my game, Develomare but with vector art. This time around, I bothered using multiple colours. And I felt like it worked. The animation felt so good that I…

    Know More